Procedural Shader Studies

Anthony pilon happy buddha gold
Gold
Anthony pilon happy buddha wood
Light Wood
Anthony pilon happy buddha basalt
Basalt
Anthony pilon happy buddha copper
Copper
Anthony pilon happy buddha marble
Marble
Anthony pilon happy buddha pewter
Pewter
Anthony pilon happy buddha oldstone
Old Concrete
Anthony pilon happy buddha mahogany
Mahogany
Anthony pilon happy buddha bronze
Bronze
Anthony pilon happy buddha jade
Jade
Anthony pilon happy buddha graphite
Graphite
Anthony pilon happy buddha sulfur
Sulfur
Anthony pilon happy buddha silica2
Silica Quartz
Anthony pilon happy buddha coppersulfate
Copper Sulfate
Anthony pilon happy buddha phosphorous
Red Phosphorous
Anthony pilon happy buddha peridotite
Peridotite
Anthony pilon happy buddha granite
Granite
Anthony pilon happy buddha diorite
Diorite
Anthony pilon happy buddha sandstone
Sandstone
Anthony pilon happy buddha dolomite
Dolomite

Series of studies I did of various materials I thought looked interesting. Except for a detail texture on the copper render, all the textures are created with Blender's procedural texturing toolkit. Model is the 'Happy Buddha' from the Stanford scan library.